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  1. R

    Someone removed the Lava from Zerg base

    If I wanted, I could rebuild, or more likely, improve it on the new server. The problem is, is that I won't have the faction power to do so. Most of Zerg has lost interest in MC.
  2. R

    Someone removed the Lava from Zerg base

    I think we are in a bit of a low point. Everyone knows that 1.8 is coming in the next week or so (Its after the 28th) so people are thinking "Anything we do now, has little to no substance." The server will BOOM back after the reset.
  3. R

    Someone removed the Lava from Zerg base

    Thank you. If I had more room, i'd of made it longer, and with a check point system. If I have a faction with enough power come 1.8, expect it to be bigger, with a slower incline to difficulty, and generally more fun stuff. Think Minecart Death Race ^_^
  4. R

    Someone removed the Lava from Zerg base

    And I appreciate that Noodle, it would have been a real hassle to have to manually go back and forth to get lava, bucket by bucket (because im too cheap to craft more than 1 bucket)
  5. R

    Someone removed the Lava from Zerg base

    Shouldn't there be a rule against editing peoples base? I found that someone had turned on that piston permanently...I don't think I'm out of place in asking the admins to at least run it by me before.Every time, I have to come in and fix it. It's a hassle to check every inch of my base...
  6. R

    Someone removed the Lava from Zerg base

    Griefers who can magically bypass the faction plugin.I'm calling ghost busters.
  7. R

    Someone removed the Lava from Zerg base

    It has been fixed, and I thank you.Just wish I knew how it happened... Same for that chunk of my sign that went missing, or the broken/destroyed Pistons that were placed... or the switches that couldn't have been reached...I think my base is haunted....
  8. R

    Someone removed the Lava from Zerg base

    Again, someone with godlike powers, broke Zerg base. This time the flawlessly removed all of the lava from Level 2 and Level 4 of the Zerg Death Run.I don't know who has the power to do something like this... But i'm pretty sure the list is a short one.I don't have any pictures of the...
  9. R

    Aggression 1.1 Development Notes

    Ill just throw out some ideas on ways to combat the whole MobSpawning area thing.1) Do a serverwide Delete of all mob spawners. We have a contained area (10,000 x 10,000 I believe) so do the whole thing.2) Though it may be severe, limit Creeper, Zombie, Skeleton, and Endermen to the...
  10. R

    Aggression 1.1 Development Notes

    Then why not outlaw clocked repeaters. Make everything manual. If the pistons need to move, someone needs to flip a switch.
  11. R

    Aggression 1.1 Development Notes

    I can understand restricting pistons. It causes lag (though I still wonder on this) But if you are going to limit what we can and can't do with them, you need to set it in stone. Figure out how much is to much, do the leg work, and then make a rule about how many pistons can be in one machine...
  12. R

    Aggression 1.1 Development Notes

    What about higher ranks getting overall discounts on all the faction costs?Or (and I know this goes a bit into VIP land) what if Sargent and up get slightly more money from mob kills? When a normal infantry kills someone, its no big deal, but when the general of an army steps out onto the...
  13. R

    USSR - (Detailed Faction Description)

    How much do I need to pay you to make sure Zerg are always killed on sight by USSR?I have a half eaten cookie, with some lint on it. I think thats a pretty good offer.
  14. R

    Aggression 1.1 Development Notes

    This is more or less what I was saying in game earlier. It's adding salt to the wound. You've already died, lost everything you owned, as well as a % of your money, now you have to pay to get back to your home.
  15. R

    Aggression 1.1 Development Notes

    Can we lose the cost with using /f home?I don't exactly agree with the cost of using all the other commands, but I can live with it. But this one seems especially harsh, seeing as how when we die, we would all go back to spawn, we would then have to use /f home to get fresh gear. This adds to...
  16. R

    Someone invisible breaking Zerg base

    It was part of the base Defenses.And it didn't cause any lag. It wasn't enough to do that.
  17. R

    Someone invisible breaking Zerg base

    Between 3:40 and 4:30 (I didn't look at the clock) the redstone in Zerg base all started popping off the ground. It wasn't all at once, and it followed a path. If the server suddenly started popping off redstone, then it would have all happened at once. This removed about 90% of the Redstone...
  18. R

    Notice for all factions.

    That crosses a dangerous line, one that corporations and publishers try to cross every year. How do you make customers pay for the things they have already payed for. Fact is: the price was set, and the people who already paid, shouldn't have to pay another dime.
  19. R

    Server Population Growth - What Can We Do?

    Oh, I completely agree that we have some bawss hardware. But anyone who has played on this server, knows that when we hit peak players, lag happens. Finding the root of the problem and fixing it should be the best way to get more players.Its said that for every 10 people that join the...
  20. R

    Server Population Growth - What Can We Do?

    I know no one wants to say it, but beefing up the hardware running Aggression would be a great stride.The fact is, when we have 40+ people online, it starts to lag, this makes people leave the server, not because they couldn't enjoy it, but because the lag made it that way. I know we already...
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