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PUBG's Parent Company Has Acquired the Studio Behind Subnautica
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<blockquote data-quote="Admin" data-source="post: 54037" data-attributes="member: 1"><p>Krafton, the publisher of <a href="https://www.ign.com/games/playerunknowns-battlegrounds" target="_blank">PUBG</a>, is adding Subnautica creators Unknown Worlds to its portfolio. The studio will continue to work independently on ongoing updates for <a href="https://www.ign.com/articles/2018/01/26/subnautica-review" target="_blank">Subnautica</a> and <a href="https://www.ign.com/articles/subnautica-below-zero-review" target="_blank">Subnautica: Below Zero</a> while also developing a new "genre-defining game" that is expected to begin early access in 2022.</p><p></p><p></p><p>“It was immediately apparent how closely Unknown Worlds and Krafton are aligned in the way we think about games and game development,” Unknown Worlds CEO Charlie Cleveland said in a <a href="https://www.krafton.com/en/news/press/krafton-inc-to-acquire-unknown-worlds-the-developers-behind-subnautica-and-natural-selection/" target="_blank">press release</a>.</p><p></p><p>“Subnautica and PUBG both started humbly and evolved successfully through constant iteration and feedback. We want to bring new games to the world stage – and with Krafton, we’re a big step closer. We’re truly looking forward to our future together.”</p><p></p><p></p><p>Unknown Worlds is Krafton's sixth studio, joining PUBG Studios, Striking Distance Studios, Bluehole Studio, RisingWings, and Dreamotion. Unknown Worlds will retain its current structure and leadership team and continue to employ developers around the world.</p><p></p><p></p><p>“Unknown Worlds are incredibly skilled and passionate developers with an unparalleled gift for creativity and a proven track record of building successful player-driven worlds.” Krafton CEO CH Kim said in the release. “Krafton will spare no effort in helping them. Not only do they enhance our development capabilities, but we share a goal of creating unique experiences for global audiences.”</p><p></p><p></p><p>Check out <a href="https://www.ign.com/articles/2018/01/26/subnautica-review" target="_blank">IGN's Subnautica review</a> for our take on the undersea survival sim.</p><p></p><p></p><p><em>Samantha Nelson is an IGN freelance writer. Find her on Twitter at samanthanelson1.</em></p><p></p><p><a href="https://www.ign.com/articles/pubg-parent-company-buys-subnautica-studio" target="_blank">Continue reading...</a></p></blockquote><p></p>
[QUOTE="Admin, post: 54037, member: 1"] Krafton, the publisher of [URL='https://www.ign.com/games/playerunknowns-battlegrounds']PUBG[/URL], is adding Subnautica creators Unknown Worlds to its portfolio. The studio will continue to work independently on ongoing updates for [URL='https://www.ign.com/articles/2018/01/26/subnautica-review']Subnautica[/URL] and [URL='https://www.ign.com/articles/subnautica-below-zero-review']Subnautica: Below Zero[/URL] while also developing a new "genre-defining game" that is expected to begin early access in 2022. “It was immediately apparent how closely Unknown Worlds and Krafton are aligned in the way we think about games and game development,” Unknown Worlds CEO Charlie Cleveland said in a [URL='https://www.krafton.com/en/news/press/krafton-inc-to-acquire-unknown-worlds-the-developers-behind-subnautica-and-natural-selection/']press release[/URL]. “Subnautica and PUBG both started humbly and evolved successfully through constant iteration and feedback. We want to bring new games to the world stage – and with Krafton, we’re a big step closer. We’re truly looking forward to our future together.” Unknown Worlds is Krafton's sixth studio, joining PUBG Studios, Striking Distance Studios, Bluehole Studio, RisingWings, and Dreamotion. Unknown Worlds will retain its current structure and leadership team and continue to employ developers around the world. “Unknown Worlds are incredibly skilled and passionate developers with an unparalleled gift for creativity and a proven track record of building successful player-driven worlds.” Krafton CEO CH Kim said in the release. “Krafton will spare no effort in helping them. Not only do they enhance our development capabilities, but we share a goal of creating unique experiences for global audiences.” Check out [URL='https://www.ign.com/articles/2018/01/26/subnautica-review']IGN's Subnautica review[/URL] for our take on the undersea survival sim. [I]Samantha Nelson is an IGN freelance writer. Find her on Twitter at samanthanelson1.[/I] [url="https://www.ign.com/articles/pubg-parent-company-buys-subnautica-studio"]Continue reading...[/url] [/QUOTE]
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PUBG's Parent Company Has Acquired the Studio Behind Subnautica
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